Use an ErgScreen when the athlete needs a clearer read or another representative session.
Pricing
Buy the evidence you need. Add the packet when it matters.
Start with one ErgScreen, enable the packet when it is ready, and move into team access when usage needs to scale.
Every option follows the same path: screen first, packet second, team access when usage grows.
No confusing package ladder. Screen credits keep the model simple, fair, and scalable.
The model
One clean path: evidence first, sharing second, scale when needed.
Start with one screen, enable the Recruit Packet when the athlete is ready to share, and move to team access when a program needs repeatable usage.
Turn the selected completed screen into a polished Recruit Packet when it is ready to travel.
Teams use a defined screen bank for recruits, roster athletes, winter work, and coach follow-up.
Athletes & families
Start with the screen. Share when it is ready.
Choose the option that matches the moment.
How to choose
Do not send the video before the story is clear.
The cleanest path is evidence first, packet second.
Use a screen to understand the video. Best results come from about 90 seconds of continuous side-on rowing. Use the packet only when the athlete is ready for that evidence to travel.
One screen
$69One clean erg video — typically about 90 seconds — with Movement Analysis, Stroke Evidence, Session Details, and a shareable report.
Each ErgScreen is one observed session. The report describes what that submitted clip supports; it is not a claim about every condition the athlete rows in.
Packet upgrade
$119Use after a completed ErgScreen to turn the selected read into a secure, coach-ready Recruit Packet.
Recruiting path
Best for recruits $299Three ErgScreens plus one Recruit Packet Enable for athletes who want multiple opportunities to capture a representative read across different sessions or conditions.
Team / Club Basic
A serious team entry point without unlimited usage.
Team / Club Basic gives clubs, high school teams, and smaller programs a real team account with included screen credits. Credits can be used for roster athletes, recruits, or both.
Use credits for recruits, roster athletes, winter checks, remote work, or coach follow-up.
Manage athlete and recruit profiles, completed screens, coach review surfaces, and next-step context.
Use Movement Analysis, Stroke Evidence, Session Details, Coach Briefs, and the Coach Intelligence suite for lineup screening, recruit review, team patterns, Drive Transfer, and Movement Timeline.
Families or teams can enable a Recruit Packet from an eligible completed screen when sharing matters.
Screen packs
Add screens as usage grows.
Additional team usage should stay simple: buy more screen credits at volume prices that reward growth without turning the product into unlimited usage.
$45/screen. Small add-on for teams that need a few more screens.
$42.50/screen. Common mid-season or recruit-pool refill.
About $40/screen. Natural refill for teams using Basic heavily.
About $36/screen. Larger club or program use across athletes.
About $33/screen. High-volume seasonal or program usage.
Verified coach import
Let a receiving coach go deeper when they choose.
A verified college coach can import an active Recruit Packet into the coach-side workspace and review the evidence attached to that athlete. Access remains packet-specific; unrelated athlete records stay private.